Video Gaming On Smartphones About To Be Changed In A Very Big Way, But With Button Smashing And Joystick Pushing Old Fashion Kind Of Experience

Video gaming is something I’m familiar with, because I play many games.  Nonetheless, whenever it comes down to playing games on a smartphone such as on an iPhone, I cringe every time.  Reluctantly as I am for playing video games on a smartphone, but I do this anyway to kill some time.  I don’t think I have ever expected myself to be too serious in playing any game on a smartphone, really.

Playing games on a smartphone isn’t as great as playing games on a console or a computer, because most smartphones nowadays rely solely on touchscreen functionalities (i.e., without buttons and joystick).  It’s much harder to be precise in executing commands for a game when I have to actually make sure I had touched the right area on the touchscreen display of a smartphone.  There isn’t much texture feedback for the fingers of a gamer, therefore it’s harder for a gamer like me to appreciate the playing of video games on a smartphone.  I think only few games can be done well without relying on the constant input of the fingers.

Luckily, a KickStarter Coco Controller project is here to rescue the horrible on the go gaming experience (i.e., playing games on smartphones).  When there is enough funding, the people behind KickStarter Coco Controller project will be able to produce a controller case for various smartphones, allowing people to play video games on a smartphone as if they play video games on a handheld gaming device.  So far from what I had read on Coco Controller, the case is so simple to use as one has only to slide the smartphone into the case effortlessly.  From what I had read, the Coco Controller case utilizes a smartphone’s audio jack, therefore it does not need any battery power of its own to power the case.  At the bottom of the Coco Controller case, there will be an audio out jack for headphones or speakers.

As the Coco Controller case fits effortlessly over a smartphone, a gamer like me can just bash and throttle away the buttons and the joystick of the Coco Controller.  I think the texture feedback of the Coco Controller case will definitely enhance the video gaming experience on a smartphone (i.e., smartphone utilizes touchscreen display for everything).  I can already imagine with Coco Controller, I don’t have to second guess myself when I execute the commands for a video game as I can rely on the texture feedback of the buttons and the joystick.

So far, Coco Controller promises to come in four sizes.  These sizes will cover Samsung Galaxy SIII, iPhone 4/4S, latest iPod Touch, and the soon to arrive on the smartphone market iPhone 5.  Nonetheless, I think as Coco Controller gets more popular, I can only see more smartphone models will want to be supported by Coco Controller.  After all, I think Coco Controller will greatly enhance video gaming on the go (i.e., with a smartphone).

Another great inclusive aspect of Coco Controller which is a bonus in my opinion is that smartphone users can totally use Coco Controller to play their smartphone video games on big screen TV.  Nonetheless, this only works if a smartphone does have the capability of mirroring the graphics on the smartphone to the big screen TV.  A good example of this would be the latest iPhone 4S.  iPhone 4S allows users to just mirroring the graphics on iPhone to Apple TV, and Apple TV will project the graphics onto the big screen TV.  Coco Controller takes the advantage of smartphone graphic mirroring and allows users to play smartphone video games with precision on big screen TV.  Not a bad idea in my opinion.  Honestly, I don’t think video games, whether on a smartphone or on a big screen TV, should ever be controlled by a touchscreen display at any cost, because the touchscreen display is so imprecise (and textureless) in allowing a gamer to control the motions within a video game.

Before a Coco Controller can be in a customer’s hand, the KickStarter Coco Controller project needs to be funded with at least $175,000.  As I’m writing this, 65 people had already backed the project, providing the project with a sum of $3,597 .  It’s only 29 more days to go before the fund drive for this very project ends.  You can totally visit KickStarter here to know more of KickStarter Coco Controller project.  By the way, just for your information, it’s not like Coco Controller will suddenly work with all smartphone games.  The game developers for any specific smartphone game must first develop their game with Coco Controller in mind, therefore they need to program their game to work with Coco Controller case.


Microsoft Condones The Act Of Untethering Its Kinect

The Microsoft Kinect peripheral for the Xbox 360.

The Microsoft Kinect peripheral for the Xbox 360. (Photo credit: Wikipedia)

Microsoft’s Kinect is the new rage that one could say the technology itself may turn the tide in which Microsoft emerges victory against its long critics that the company had stagnated from moving forward in innovation.  Since the births of iPod Touch and iPhone, iPad and swamps of new tablets, Kindle and Nook, Microsoft had stuck with Vista and Windows 7 as the company’s way of moving forward by improving its operating system, its newer version of Microsoft Office products as a way of improving problem solving products for office workers and corporates.  Xbox 360 from Microsoft had long been considered an inferior to Playstation 3 by many hardcore console gamers and prospects.  In the smart phone industry, Microsoft was far behind Apple and RIM and others, but Windows Phone 7 is coming to rescue Microsoft in this arena just this year.  Strangely, on the same note, just this year Kinect makes its debut which makes one thinks Microsoft may have the best year yet, a year of which its rivals hate most as if Microsoft has been saving the bests till now for some cynical purposes.  I forgot to mention Microsoft’s IE9 has good reviews so far that may rescue IE from the scorns of others who have had pointed out IE has been an inferior to rivals such as Firefox and Safari and Chrome and Opera.  In a sense, Microsoft is looking brighter with its upcoming innovations.

In all of the exciting upcoming innovations or re-introduction of its former innovations with enhancements, I believe Kinect will be something that Microsoft is going to be proud and profited from for a long time to come.  Just recently, Microsoft comes out with statement that it does not condone the act of hacking its Kinect as Adafruit, open source hardware developers, created a challenge where hackers could receive $3000 from a success of creating an open source driver for Kinect which allows almost all capable compatible devices to interact and use Kinect for communication purposes and gaming.  In an astounding of doing an about-face, Microsoft comes out again and reverses its crying of not condoning the hacking of its Kinect, instead Microsoft is hopeful and supporting the hacks of its Kinect such as the creation of open source driver for Kinect.

One has to question why Microsoft is doing such an about-face?  In everything, a business has to see some profit in order for a reversal of a former mold to be happened.  I think Microsoft is wearied of its competitors such as Apple, Google, RIM, Sony, Nintendo, and others so the company decides to allow its new-found innovation (i.e., Kinect) to be more widely adopted.  Microsoft knows the idea and the power that allow everyone to use Kinect for purposes of commanding any device to listen to humans at the wimps of physical gestures and body movements and voice recognition — a great power that is so innovative and so profitable for Kinect and Microsoft as if Kinect itself can make Microsoft a hub of innovation again in the technological world.  A free advertising for other unrelated products from Microsoft through the hope of the admiration from fans for Kinect?  In a weird and oddly way, Kinect may help Microsoft regains its reputation of being the innovator, rivals such as Sony may feel somewhat happy for Microsoft has came out and condone the act of hacking Kinect.  Sony’s Playstation 3 users who wish to marry Kinect with PS3 now have hope for such a marriage since someone could come up with a driver between the two will be able to do so since Microsoft is condoning the act.  With that example, Sony and others may not feel so threaten by Kinect for their products too can use Kinect — their customers do not have to leave their platforms altogether just because Kinect changes the game somehow.  Source.

Converting Videos Using Handbrake

Often you have a video that you want to convert so you can upload to YouTube or save it into your media server so you can stream it to your iPhone or iPod Touch, but how do we go about to do such a task right?  Heard of Handbrake?  Handbrake is a tiny useful application that will do just what we want.  It is free to download here.  Unfortunately, this little mighty application can only convert your movies into 2 popular formats!  These two formats are H.264 and MPEG-4.  Nonetheless, I believe there are many devices and applications out there are able to play these two formats.  Check out the video below to see Handbrake in action, sort of!