Rise of the Tomb Raider Gameplay Episode 2 (4K, Ultra HD – PC)

Just another episode of my gameplay for Rise of the Tomb Raider on PC and in 4K resolution.  Enjoy!

Rise of the Tomb Raider Gameplay Episode 1 (4K, Ultra HD – PC)

Hello there, I’m playing Rise of the Tomb Raider in 4K resolution on PC with all graphics settings at maximum.  In case people would ask me what is the spec of my computer rig, here it is:

  • i7,
  • super clocked Titan X,
  • 32 GB of RAM,
  • external hard drive for recording game,
  • one internal hard drive for OS,
  • another internal hard drive for games’ installations,
  • a 4K monitor,
  • and everything else is rather standard.

I played the first Tomb Raider reboot that came out in 2013, and I loved it a lot.  So far, this game hasn’t yet let me down in term of continuing the expansion of Lara’s adventure from the 2013’s one.  When I played the 2013’s Tomb Raider, I didn’t really play in true 4K resolution.  This game though, I’m playing it with true 4K resolution since I’d upgraded my graphics card to SC Titan X.

I have to say this game’s graphics is beautiful.  The gameplay is very similar to the 2013’s one.  This isn’t an issue, because the 2013’s Tomb Raider got good gameplay’s mechanism.  It’s a plus for this game to not stray too far from 2013’s one in term of gameplay mechanism.  The graphics though, is definitely an upgrade.

I can’t say about the storyline so far, because this is my first gameplay episode of Rise of the Tomb Raider.  Anyhow, I sure hope you’re enjoying watching this gameplay video.

Loop, One Small Step For A Game, One Giant Hope For Humankind

One of my dreams is about exploring a programming system in which the holographic slash virtuality artificial intelligence system would become my assistant.  This assistant would be out of sight and out of mind but in your face when I got stuck.  One example would be assembling a futuristic software that could model all possible events that got high probability of becoming facts.  Such an ambition would be out of my league for sure, and so there is no way I would know where to start.  Nonetheless, the out of sight out of mind but in your face assistant would come to my rescue.

The AI suggested me to play with the event models that it had magically conjured up into my vision.  Wearing a stylish futuristic glasses, I could see all of these holographic models appeared out of the thin air, but these models looked hyper realistic.  In fact, the AI messed with my senses and allowed me to feel, smell, and touch the virtual models as if the virtual things I played with got more realness than the real things.

Playing around with the models for a bit, I got nowhere.  The AI suggested that it could just assemble the models for me the way I would imagine it.  I told the AI that I needed a system with intuitive user interface that could allow normal people to interact with when the need for calculating future events arises.  Furthermore, I told the AI that the system needed to be accurate enough for real world tests such as calculating the probability of how many disasters would occur within three months.  This way, I could shorten the testing time for the system.

While during the whole programming process, the AI walked me through various event models that could fit into a puzzle.  Furthermore, as I played with the models, the AI suggested to me various ways that I could skin a cat and arrive at the end of the tunnel whence the light would reveal to me a first draft of so called a futuristic crystal ball.  Within couple hours, I got a first rough draft of the crystal ball system.  I would imagine that it could take couple hundreds, if not couple thousands people’s concerted efforts to carry out my very feat.

So called first rough draft had already allowed me twiddling by as tons of data got smashed together by the crystal ball system.  The data were collected and fetched into the system by my AI assistant of course.  The AI did what I told it to in plain English or Vietnamese or whatever language I could speak to it.  The crystal ball system was hard at work in predicting the next three months’ disasters.  Actually, it was like I only had to waste thirty seconds or so before the crystal ball system spitted out the disasters in a timeline in which I would be on the lookout for the accuracy of it all.  Whatever disasters that could occur in the world within the upcoming three months time frame got projected into my vision.

I had predicted the future, and all it took me just thirty seconds or so to do so, minus the couple hours that I had to program the crystal ball system.

Back onto earth, my feet are now firming with the real ground.  I don’t see this will happen anytime soon.  Because, this kind of technology exists only in my imagination.  For now, at least there is a virtual reality game, Loop, which allows you to deconstruct the game itself with virtual things in motion.  Kind of how I have had imagined my future AI/programming system would be, but the sad thing is that Loop is only a game.  In the end, you cannot really use Loop to devise a real world application.  In my imaginative case, it’s a crystal ball.

Loop got one good thing going for it is that it’s more real than my imaginative AI slash programming system.  Anyway, before you check what on earth is Loop about in the video right after the break, I just want to emphasize that I hope the future programmers won’t speak of coding in programming languages, because programming languages would be so outdated.  Instead of speaking of programming languages, regular people of the future might just only have to interact with an AI and some holographic models for whipping up some futuristic software.  Enjoy the video right after the break!

Vidxr, New To Go Place For Music Videos

I’m just releasing Vidxr.com, and this will be the to go personal music video playlist weblog for me.  Of course, while adding more awesome music videos to Vidxr, I hope you can check Vidxr out for some enjoyable music video time.

We’re living in a digital age where most things can be shared digitally.  Vidxr is made possible by content sharing features provided by various online services such as YouTube.  Thanks to these web services, I’m able to form Vidxr.

As time goes on, I hope that I will be able to make Vidxr a very likable music video weblog.  If you like what you’re seeing with Vidxr, please let everyone knows about it.  Thank you very much!